Hello! I’m Wesley Klawitter
I am a video game programmer and designer from Ontario Canada, I specialize in gameplay programming and in level and game mechanic design but am more then capable of achieving any goal i desire to achieve in the other fields of programming and game design!

My Personal Projects

a game designed to experiment with and test Unreal 5’s physics engine, featuring a ship you control that has to land on a platform slow enough to not blow up and get destroyed, and a Garry’s Mod style physics gun segment with blocks and tanks of varying weights that you use to destroy fully destructible towers.

A mobile game where you tap and swipe your way through monsters, collect health pickups, and travel through procedurally generated dungeons to get to the end as fast as you can so you can get your time to the top of the leaderboard.

Made in Construct 3, Wendy’s Adventure is a short 2D Hack ‘n Slash side scroller adventure game where you play as Wendy, an adventurer who has been tasked with local druids of defeating a band of goblins for pissing off a local rock elemental that has started rampaging around the forest, with the defeat of the rock elemental calming it down and bringing piece back to nature.

A unity game made for a Game Jam with 3 other great programmers, you control Bob, a robot who’s birthday has been crashed by evil balloon aliens. you must fight your way through your ship to the helm to defeat the alien boss and save your ship and your birthday.
Play it here
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My Current Project

All Flocked Up!
a game about playing as a pigeon in Toronto searching for its flock. In the game
you fly on quests to help the other weirdo inhabitants and explore Toronto, stealth and hide from cats, dogs,
and angry business people, collect food from wherever you can get it for power ups, and poop on everything.